Illustration - RIME
Time for a 2nd fan art. This time, I picked RIME, the awesome looking project currently in development by Tequila Works. Although there isn't so much info/pictures on the internet for now, this game caught my attention for the very first moment. Check it out!
Shijie
Well, I think it's time to show the master's degree project I worked on with 3 classmates last year: Shijie.
You can check out a few concept art images and more info in this old post.
Here are a mosaics texture, some character animation samples I did for the game and the trailer.
I can't express how immensely happy I am that this ended. Seriously.
You can check out a few concept art images and more info in this old post.
Here are a mosaics texture, some character animation samples I did for the game and the trailer.
I can't express how immensely happy I am that this ended. Seriously.
Facial animation test - 02
Almost a year has gone by... impressive. Although I haven't updated this site since February, I worked A LOT in a video game project (a student project. I am still unemployed and poor, of course) called Shijie. I will post some stuff about it soon.
This time, I decided to practise 3D facial animation on a model based in a character I designed long time ago, "02". The mesh is a bit rough, but it served the purpose.
"02" - Facial animation test from Mar Eight-bit on Vimeo.
This time, I decided to practise 3D facial animation on a model based in a character I designed long time ago, "02". The mesh is a bit rough, but it served the purpose.
"02" - Facial animation test from Mar Eight-bit on Vimeo.
Character design - Po
It's been a loooong time since I didn't post anything. I bet you were thinking I'd been kidnapped by a robot unicorn or trying to grow a beard secretly. I must admit these ideas are pretty reasonable and more or less doable but I have simply been drawing instead, sorry. I'm an ordinary person with an ordinary life.
So, here is the character I've designed for the project we're working on, and also an environment concept. It's basically a platforming game with a bit of fighting where you can switch between two characters.
So, here is the character I've designed for the project we're working on, and also an environment concept. It's basically a platforming game with a bit of fighting where you can switch between two characters.
I'll keep posting (or so I hope).
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